Hey everyone! It's been a whilešŸ˜…


Sorry I havenā€™t been too active on here in a whilešŸ˜…
As with everyone around the world, lifeā€™s been happening... Some good, some bad, and everything in between. HOWEVER, I have not stopped developing! In fact, at the end of last year I became part of a studio called 7D (7D Games Studio). Having this alongside my other retail job has been keeping me quite busy, and over the last few months Iā€™ve been learning how to balance both of those as well as leaving time and energy for myself and my own hobbies and game making.

I am nowhere near finished with Invisibility Sucks. It started as a school project, and has continued as a passion project. I have lots more planned. I want to keep creating and molding it into what I believe it can be. 
This is going to mean revamping A LOT. And of course creating a lot of brand new content too. 

I am aiming to craft this into a game that I will be happy to release and sell on a platform like steam, and *maybe* even a console or two if I can manage it. And yes, I did say ā€œsellā€. However I will possibly leave a free version of it up on here, it just wonā€™t be the most up to date. It will likely stay as it is now, and I will be putting any focus on the game into crafting it into a sellable version that will be much more refined than what it currently is. 

This is going to take time obviously, especially as it canā€™t be my main focus. Iā€™ll try to still throw updates like this blog on here from time to time as well. I hope you can all be patient with me, and keep with me on this journey as I work to make this game as good as I believe it can be, and deliver you guys an amazing experience! 

Thanks so much for any and all support so far, I can't wait to see where this project ends upšŸ˜

Jaden   

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